the gluebook

The Gluebook

The complete guide to $GLUE, the horse race on Solana. Five horse coins per race, highest market cap at the bell wins, real SOL payouts, and most horses become glue. What you see today is the racing layer. It is the first layer of something bigger.

Every page below is also available as raw markdown for AI agents, and the whole book is indexed at /llms.txt. New here? Start with Start Here.

Start Here

What $GLUE is today: a horse racing track you bet on. Highest market cap wins, real SOL payouts, most horses become glue. And the first layer of something much bigger.

Where We Are

Season 1 status. Phase 1 The Minting is complete (100 horses minted). Phase 2 The Gauntlet is next.

How a Race Works

5 horses, every race runs a flat 1 hour, highest market cap at the bell wins, tie broken by mint address.

Payouts and the Split

Every pot splits 50% to the winning horse's top 40 holders (3% cap), 35% buy and burn $GLUE, 10% jackpot, 5% keeper. Snapshot frozen at the bell.

The Jackpot

A progressive pool fed by 10% of every pot. When it pops, one holder of the winning horse takes the entire thing. Already paid 12.18 SOL on chain.

Careers and the Glue Factory

Every horse keeps a permanent record. Five losses in a row and it becomes glue, retired forever. Survivors get rarer as the field thins.

Seasons and Phases

Season 1 runs in two phases: The Minting (100 horses born) then The Gauntlet (the survivors race each other).

The Gauntlet

What happens when all 100 horses are minted. The field closes forever, the survivors race each other, and the real game begins in gluniverse.

$GLUE the Token

The through-line of the whole track. 35% of every pot buys and burns $GLUE forever. Real on chain SPL burns.

Glue Congress

$GLUE holders vote to name an upcoming race's horse. Voting is message signed and free. Propose names with a larger bag.

The Stable and HorseX

A tour of the app: the track, the stable of careers, and the HorseX coin screener and pages.

Proofs and Transparency

Real on chain data only, never mock. Every race has a proof page with the frozen snapshot and every payout, burn and treasury transaction.

FAQ

Straight answers: why hold after the bell, is it fair, what happens to losing horses, is my money safe.

What Is Gluniverse

A play to earn MMO built by the $GLUE team. Wake as a horse or as a human, find your companion, and walk a persistent world that keeps growing.

Get Started

How to enter the gluniverse alpha: connect your wallet and sign, no transaction and no fee. Wake in the dead forest, talk to the scarecrow, find your companion, and the world opens.

Make Your Horse

Before you enter you make your soul: choose your form, your look, and spend your starting stat points. Your form is permanent once you cross into the world.

Your First Steps

Every soul wakes alone in the Dead Forest with nothing. A short guided arrival teaches you the whole loop, and your companion opens the shared world.

What Keeps You Alive

Two bars run your body: health and stamina. Health heals slowly out of a fight, stamina is the pool you spend to run and work, and some places will come at you.

A Map of the World

How the world lies: the Foal Pen, the Dead Forest at the center, four zones on its edges, and Glueburg beyond.

The Dead Forest

The starting zone. Ash, bone gray trees, and the sap that starts the economy. Rebuilt from zero.

The Four Edges

The four zones ringing the Dead Forest: the Ashfell, the Hollow, the Shore and the Mire. Same world, four moods.

Glueburg, the Town

The town: Market Row, the pub, the Gloo Bank and the trading floor of the Gloo Exchange.

Gathering

Everything in the economy starts here. Walk up to a node, press E, and pull raw material from the world. Some is common, some is scarce and Power gated, and every pull runs the world down.

Crafting

Made things are worth more than raw material, because making them destroys what they came from. Three stations, a real recipe tree, and the best gear is gated behind the scarcest materials.

Carrying and Keeping

Everything you gather and make rides in your trough, and it has limited room. What is in it follows your wallet across sessions and only leaves when you choose.

Damage, Healing, and the Husk

Part of the gluniverse game guide. Coming soon.

The Economy

Almost everything in the world is finite. Zones hold a fixed amount of each resource, gathering is rate limited, vendors will buy at a floor price in gloo, and the Gloo Exchange is a real order book where rarity is a live reading of remaining supply.

Scarcity and the Cap

The one hard rule underneath everything: nothing is infinite. Every material is fixed, gloo is capped, and rarity is a fact because the world genuinely runs out.

What Is Worth Holding

Part of the gluniverse game guide. Coming soon.